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Phantaruk Torrent Download [addons]

Updated: Mar 11, 2020





















































About This Game APPROACH THE EDGE OF HUMANITY.For long has the humanity been constrained by limits of human body. Most have accepted the imperfection of flesh, but some sought for liberation. To pursue the dream of creating a post-human being – to achieve ideas of transhumanism – is the driving force behind H+ Corporation. Within its facilities technology and homo sapiens became one entity. An organism devoid of humanity’s biological weaknesses.You board the spaceship Purity-02 – prime complex of the H+ Corporation.The dream shatters to a nightmare when you realize what has become of Purity-02. Once a research vessel, it has turned into a deadly, deserted trap. To flee Purity-02 you have to investigate the mysteries of the ship. With every passing minute the chances of survival grow slim. Infected with a parasite emitting deadly toxins, you struggle against havoc being wrought within your body. But there is yet a greater danger to evade.A beast is roaming the ship. A creature known from long-forgotten fables and ancient myths. It could prowl around in any shadow and lurk behind any corner. You must plan your every move. You must survive the infection.You Must Get Off the Ship. 7aa9394dea Title: PhantarukGenre: Action, Adventure, IndieDeveloper:PolyslashPublisher:PolyslashRelease Date: 16 Aug, 2016 Phantaruk Torrent Download [addons] I don't recommend this game because it has some painfully obvious flaws with how the creature AI acts. Gatekeeping. It's annoying and irritating. I'm near the end, I have the ID card yet the damn creature...which normally just slowly prowls the hallways and rooms, constantly just guards where I need to go. I got it to chase me twice into a room, and had thought I lost it. Went to where I had to go...and the thing stops it's patrol, and comes charging down the hallway. You're basically doomed if it spots you first. Every time now...it'd be better if the monster patrolled an actual area, but didn't know it was trying to stop you from accessing a card read to advance. It's not hard or difficult, it's just a cheap tactic. It's not as noticeable through most of the game because you're never in an area with the monster for too long and you're always given areas to hide. The last section...forget it.It's not a terrible game, but the AI ruins it. I found it rather interesting and fun - for the most part - but I can't get over the monster AI. It breaks the game. Definitely some things to like, though.. If you want the brief opinion, here it is: if you are looking for the space horror, you can buy "Phantaruk" without any doubts (and don't forget to check "Syndrome" as well).You are a single person on the space ship, haunted by unknown evil... You will need to make your way throug the maze-like sectors, hiding from the mercyless hunter and fighting agains virus, striking you from within...The game is relatively short and it is not as polished as "Alien: Isolation", for example, but it can be thrilling and enjoyable.Good things:- i do like the level design;- stealth mechanic isn't flawless, but it works for me (little spoiler: sound doesn't trigger enemy attention... well, almost);- voiceover is surprisingly good, i would say, perfect for this game;- enemies are truly terrifying;- idea about "lethal conditions" for your alter ego is very good and it is encorporated well;- story is good in total;- convenient checkpoint system.Now something i did not like:- story, while being interesting, is presented badly;- final is over-rapid and it leaves player unsatisfied;- task log is crap: you are doing things without any idea, why. It comes especially sharp during the final part (player definitely needs more explanations);- graphic engine is a bit laggy;- Spoiler alert red (don't read this, if you haven't finished the game): Phantaruk is teleported to some parts of the level instead of pursuing you linearly. This damages the stealth mechanic, but even worse, it feels with that teleportation, that Phantaruks are many, which is against the storyline. I believe actually, that there are more than one on some levels (for example, when you're lurking through the storage rooms, you can just run from one Phantaruk to another, maybe, it is possible to force them to meet each other :)Well, regardless of some flaws, "Phantaruk" is a good space horror. Some ideas are just brilliant (like usage of pulse or that smoky labyrinth), the experience will give you some nice shivering, the story and the voiceover are worth of your time.P:S: отличная игрушка, не уступает "Syndrome". Играть жутко, выглядит и звучит приятно, в комплекте неплохая история, хотя торопливо законченная. И, кстати, есть русский язык со вполне приличным переводом.. Beta player here.Pros:- Great music and sound- Nice level design & light work- Scary- CheapCons:- monster sometimes is going crazy- weird animationsVerdict: You can buy it.. No, just no. That game is not playable...Worst optimization I've ever seen :|. I played beta from a long time and it's awesome. I love how this horror is building tense without rough jumpscares. If you want play Amnesia but in Space - check out Phantaruk.. Sci-Fi Amnesia clone. Now, I already think that Amnesia is a terrible *video game*, but this isn't any better. This is clearly unfinished, with subtitles being extremely offbeat, mouse acceleration that you can't turn off, and stuttering. The "gameplay" is timed, the timer being toxins that will eventually kill you. This is combined with the "gameplay" of having to sit in a corner and wait for a monster to go away. If you can't see that's some real awful design, then I don't know what to tell you. That's all there is to this game; it's ugly, it runs poorly, it's a bad clone of a better (albeit still bad) game, and it's a total waste of time.. I enjoyed this one - good storytelling, great ambience, cool spaceship interiors. Game is not very long (like 10 hours max) but I think it is advantage. I would rather play short and well - polished game with every level created in good details, well - thought plot than a long (for no reason) game. I get here good game and it has everything I expected with well performanced details. Thanks!. I think this a great game dont let the spoilt bratz that think more expensive is better just because something is "unpolished" it hink it means its unspoilt from excessive forse from the big budget games these days https://www.youtube.com/watch?v=xt-aTjfI8oI. In terms of gameplay and presentation, Phantaruk is basically Amnesia: the Dark Descent on a spaceship. The game is a first release from a small Polish development team, using the Unity engine. The game takes about 3 hours or so to finish; there are no weapons, and the main gameplay is sneaking around and avoiding the enemy as it wanders around the level searching for you. Overall I'd say the production values are "professional Indie" quality. Not full studio quality, but not an asset flip cooked up by one Eastern European dude in his bedroom either. Keys are fully rebindable, and you can invert the mouse axis. The game also has controller support and an FOV slider. There are voice acted audio logs, but you won't encounter any NPCs other than the enemies.Levels are similar in size to the levels in Amnesia: the Dark Descent. There are usually multiple routes, air vents, etc. The game is a fairly linear progression from one level of the ship to the next, though a few levels involve going back through previously traveled sections of the ship. There is some level variation (med bays, offices, etc.) but for the most part it's pretty standard "sci-fi spaceship corridors".The game has a fairly simple inventory system in which you collect flashlight batteries and antidote syringes, as well as text logs that give story tidbits. Objects that you can pick up glow blue, which helps you spot them.The most notable game mechanic is the infection system. Your infection level is constantly going up, and you die after it reaches 100% (which only takes a few minutes). Injecting an antidote syringe brings the infection down to 0%, but it starts going back up again immediately. This system puts you on a time limit and forces you to keep moving, as you'll only find more antidote syringes by progressing to new areas (fortunately reading text logs pauses the time limit). Flashlight batteries are much less important, as areas in the game are generally reasonably well lit.The game uses your character's pulse as the health system; your pulse goes up when you sprint, stare at the main monster, or take damage, and slowly goes back down to normal when none of those things are happening. Generally you die in 2 or 3 hits from enemies. The game has two enemies; the main monster, Phantaruk, as well as a bunch of human clones. The clones are mindless clones bred as guinea pigs for medical experiments; they appear in two levels of the game, and have very weak senses (they have a very short sight range and take a while to spot you) as well as slow, wandering movements (though they can run and attack if they do see you). Phantaruk is a mutant creature that serves as the main enemy in the game; he behaves pretty much like the monsters in Amnesia or Soma, and the screen even goes blurry when you stare at him, just lilke in those games. The game "cheats" somewhat in that it automatically teleports Phantaruk near you when you enter a new series of rooms. So, you'll leave it behind in the rooms behind you, only to find it wandering around in the series of rooms ahead. This can be kind of jarring, since unlike the xenomorph from Alien, Phantaruk moves like a human and doesn't use air vents or anything like that, so it doesn't make any sense that he always manages to keep appearing ahead of you. Overall it's a decent 3 hour space horror game, of professional indie quality and not a 1-man bedroom programmed student project. The "time limit" game mechanic is a little annoying, especially if you're a completionist who wants to explore around for all items or text logs.The one caveat about this game is that games like Alien: Isolation and Soma have already done essentially the same thing, with a much higher budget and more polish. This might not be a problem if you're a fan of the genre and want a new experience in a similar style, but if you're just trying out the genre and want the best possible experience in it, you might want to check out one of the bigger-budget titles.. If you want the brief opinion, here it is: if you are looking for the space horror, you can buy "Phantaruk" without any doubts (and don't forget to check "Syndrome" as well).You are a single person on the space ship, haunted by unknown evil... You will need to make your way throug the maze-like sectors, hiding from the mercyless hunter and fighting agains virus, striking you from within...The game is relatively short and it is not as polished as "Alien: Isolation", for example, but it can be thrilling and enjoyable.Good things:- i do like the level design;- stealth mechanic isn't flawless, but it works for me (little spoiler: sound doesn't trigger enemy attention... well, almost);- voiceover is surprisingly good, i would say, perfect for this game;- enemies are truly terrifying;- idea about "lethal conditions" for your alter ego is very good and it is encorporated well;- story is good in total;- convenient checkpoint system.Now something i did not like:- story, while being interesting, is presented badly;- final is over-rapid and it leaves player unsatisfied;- task log is crap: you are doing things without any idea, why. It comes especially sharp during the final part (player definitely needs more explanations);- graphic engine is a bit laggy;- Spoiler alert red (don't read this, if you haven't finished the game): Phantaruk is teleported to some parts of the level instead of pursuing you linearly. This damages the stealth mechanic, but even worse, it feels with that teleportation, that Phantaruks are many, which is against the storyline. I believe actually, that there are more than one on some levels (for example, when you're lurking through the storage rooms, you can just run from one Phantaruk to another, maybe, it is possible to force them to meet each other :)Well, regardless of some flaws, "Phantaruk" is a good space horror. Some ideas are just brilliant (like usage of pulse or that smoky labyrinth), the experience will give you some nice shivering, the story and the voiceover are worth of your time.P:S: \u043e\u0442\u043b\u0438\u0447\u043d\u0430\u044f \u0438\u0433\u0440\u0443\u0448\u043a\u0430, \u043d\u0435 \u0443\u0441\u0442\u0443\u043f\u0430\u0435\u0442 "Syndrome". \u0418\u0433\u0440\u0430\u0442\u044c \u0436\u0443\u0442\u043a\u043e, \u0432\u044b\u0433\u043b\u044f\u0434\u0438\u0442 \u0438 \u0437\u0432\u0443\u0447\u0438\u0442 \u043f\u0440\u0438\u044f\u0442\u043d\u043e, \u0432 \u043a\u043e\u043c\u043f\u043b\u0435\u043a\u0442\u0435 \u043d\u0435\u043f\u043b\u043e\u0445\u0430\u044f \u0438\u0441\u0442\u043e\u0440\u0438\u044f, \u0445\u043e\u0442\u044f \u0442\u043e\u0440\u043e\u043f\u043b\u0438\u0432\u043e \u0437\u0430\u043a\u043e\u043d\u0447\u0435\u043d\u043d\u0430\u044f. \u0418, \u043a\u0441\u0442\u0430\u0442\u0438, \u0435\u0441\u0442\u044c \u0440\u0443\u0441\u0441\u043a\u0438\u0439 \u044f\u0437\u044b\u043a \u0441\u043e \u0432\u043f\u043e\u043b\u043d\u0435 \u043f\u0440\u0438\u043b\u0438\u0447\u043d\u044b\u043c \u043f\u0435\u0440\u0435\u0432\u043e\u0434\u043e\u043c.

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